Activities to keep new jugglers interested at club
I'm considering making some kind of resource of many fun tricks/patterns/games that:
1) Do not require high technical skill (3b cascade is sufficient)
2) Result in the building of skills that are likely to be useful in future juggling
3) ARE FUN
This is inspired by an old workshop handout from Mr E. called 3 Ball Fun With Others, presented at the 2011 IJA.
What are some activities that were fun for you when you were learning to juggle? What are some you've encountered, or thought of since? Interested in individual, newbie-newbie, and newbie-oldie (and with more people, if you have them!) activities.
(I'm aware of the importance of non-juggling things to keep people interested, but that's not what I'm focused on at the moment.)
played this game with kids as young as 8 y.o., lots of fun while also working on skills.
Bothhand passing large e.g. soccer or basket or volley balls .. a 2 people 2 ball or 3b bothhanded shower or 3b bothhanded cascade ?
Have a lot there to discover: all kinds 'a props, ropes, sticks, lasso, cups, PET bottles to spin into stance, anything. a throw-heights-relations-poster (or drawing) on the wall. an internet connection. a shelf with a few juggling books. big stuff like a rack, big cases, a trampoline, a walking globe.
Do you think there is an optimal time to start teaching different props? It would be a dedicated effort (not a "Hey, what's that?) because our club tends to stick with balls rings clubs poi flowersticks diabolo.
I'm afraid, I have no idea (maybe s.o. else). I was just thinking of beginners who were for the moment ``done´´ with balls and learning the cascade, soas there would be lots of other things to explore.
Finish your sessions as a group with some long (3-5m) endurances! If you drop, pick up and get back in the pattern ASAP. People pick any pattern based on their own skill level.
standard 3b with 4 hands juggling, but back to back
Sitting, rolling down clubs from your knees. getting 5 clubs to roll in a cascade isn't too hard, 3 is super easy and 7 is a fun challenge (which can be mastered in one or two sessions)
If I teach workshops to adults, I get them to try ass catches. Can't go wrong with those
Frisbeeing 3 rings at once stacked like a fan for a partner to catch on arm-head-arm
One of my favorite passing patterns, which can be joined by people who are able to exchange 2 clubs ( 330 ), is the carousell. It requires at least like 4-5 jugglers, it gets more comfortable with 6-7+. With half of them okay jugglers and at least one good one it's not hard to get this running:
One juggler stands on one side (6m free space behind and beside him), runners form a row on the other side. All runners except the outer right one (from runners point of view) will hold 2 clubs, outer right holds 3. Juggler also holds 3. Outer runner(runner 1) and juggler make a pass at the same time, but juggler passes to runner 2. Runner 1 leaves the line, runs behind the other runners and joins them on the left side. Runner 2 receives L, makes one self, and another pass, while juggler passes (in 2count) already to runner 3.
All the runners hold 2 clubs, wait for their one "receive, self, pass", and then run behind to the other end of the line, making them turn in a circle around the juggler and in a circle around each other. Juggler continuously passes in 2 count, but always to the person next to the one from which he/she receives the pass.
It's easy to get it to work once the runners understand "receive, self, pass", and the runners have a lot of time to pick up dropped clubs. If the juggler drops, you can work out how runners can sacrifice their clubs by making a pass even though they haven't received (juggler skips a runner) so that the pattern can keep on going.
Phew, I hope that makes sense, there is probably an easier way to explain this. Like, me acting it out when I'm in your gym...
Hmm, I hadn't even considered the effect of our meetings not having a specific ending time. They're always a "Come around 5:30, juggle until you don't want to anymore". That said, having a particular time for endurance games could be good!
I think the priming by Orin's post made your description very easy to understand. We could of course do a carousell with balls, too!
 But still come visit if you're ever in Ontario
Fly me over with the perfomance budget of your nearest convention, and I'll stick around to teach some mass passing :p
blow up a silk-hanky with accu-hand-fan, max three blowers per re-blow-up, then they step back. upto two hankies per group ?
Two-person-five-object passing is a great way to get 2 people juggling together, while being easier than standard passing.
Juggler A always throws straight (ie. R hand throw to partners L hand) Juggler B always throws diagonally (ie. R hand throw to partners R hand). The pattern goes A-R B-L A-L B-R. Get the better juggler to do the straight throws, as the diagonal throws are easier.
Basic takeouts are a good fun extension of 3 ball juggling for two people. There is the challenge of maintaining a cascade-with-a-hole for the juggler, and the challenge of timing the steals and replacements for the stealer.
Learning to spin 2 rings in opposite directions on the arm is another thing that's easy to explain, not too difficult (and not too easy) to achieve, and readily leads to other ideas.
Ah, I think you've outlined nicely some new metrics for value in your last suggestion. I recall there being a trick like that in the Encyclopaedia, too. Thanks!
As a fairly easy starter game that enhances juggling skills and is fun, volley ball, as opposed to volley club, is much simpler and only really requires you to be able to juggle for a few throws. Games that work well with kids and that might work well with adults include Simon Says, 3 ball Combat and even things like 'What's the time Mr Wolf?',
Running a youth circus group, the things that they learn quickest are all the balance skills (stilts, walking globe, unicycle and tightrope), diabolo and hula hoop. They also enjoy staff, poi and levi stick but it helps if you have someone around who can do more than just the basic tricks.
Ah, never thought of some of those! I think British Bulldog might also be fun.
Wouldn't British Bulldog be a non-juggling game? Or do you propose to make people juggle while they run across avoiding being flattened?
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