How do you launch your numbers basic patterns?
Don't lots of jugglers do the opposite of 1? They throw the first ball higher and all the other throws are at regular height.
Never seen this. Very interesting; it seems to earn a moment to prepare and get back in position for the steady launch with one ball less.
He should then vote "4.".
No, serious: I see two slight disadvantages in that method (regardless of how much these might be outweighed by the advantages), at least when still learning: a) the very high first ball comes back very fast, thus is a bit harder to catch or at least ask for a different first catch, and b) it's out of tact and out of pattern and tact, so timing your launch to it, matching both, seems a skill on its own, maybe comparable to kicking into launch.
The advantage is that it makes the first throws easier when there's a lot of weight in the hands. Perhaps Anthony developed that method because he started numbers so young. I tend to do it a bit with clubs.
When flashing high numbers I prefer 1 or 2. The advantage being that they separate out in the air making the catches further apart. When running numbers I prefer 3.
I like the first two pairs of throws notably lower and wider, to have the middle free to fire the rest up keeping a slight crescendo. (Clearly "1." then, and for 9b and 7b) My 8b wimpy, I do it in a `robotic´ way all to same exact height - there's just much more time to swing up thrust in synch.
This reminded me that Anthony could juggle 5 clubs before he could even hold 5 clubs!
To me it makes a lot of sense. The first ball is hard because the hands are heavy. You can make the first high throw easy by using the legs, and the legs add so much push that you can even make enough time to slow down the next one or two balls. With more time you can also put more force in these.. Until you quickly need to get your hands empty to make the first catches, and then stabilize into pattern hight as you only need to deal with 1 ball weight..
Ah, yeah .. ``hop´´ the first one up - forgot about that one.
And, true, yeah, .. once they're all up, be it only halfway aligned, spaced and timed, you can still correct into pattern dealing with one prop each rethrow, which makes up a bit for a flawly launch - I need that a lot ;o) .
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